Summary

Harness status: OK

Found 5 tests

Details

ResultTest NameMessage
PassA new ready promise is created when setting animation-play-state: running
Asserts run
Pass
assert_not_equals(object "[object Promise]", object "[object Promise]", "After updating animation-play-state a new ready promise object is created")
    at Test.<anonymous> ( /css/css-animations/CSSAnimation-ready.tentative.html:27:3)
Passready promise is rejected when an animation is canceled by resetting the animation property
Asserts run
Pass
assert_true(true, "Animation is initially pending")
    at Test.<anonymous> ( /css/css-animations/CSSAnimation-ready.tentative.html:38:3)
Passready promise is rejected when an animation is canceled by updating the animation property
Asserts run
Pass
assert_true(true, "Animation is initially pending")
    at Test.<anonymous> ( /css/css-animations/CSSAnimation-ready.tentative.html:60:3)
PassA new ready promise is created when setting animation-play-state: paused
Asserts run
Pass
assert_not_equals(object "[object Promise]", object "[object Promise]", "A new Promise object is generated when setting animation-play-state: paused")
    at Test.<anonymous> ( /css/css-animations/CSSAnimation-ready.tentative.html:80:3)
PassPausing twice re-uses the same Promise
Asserts run
Pass
assert_equals(object "[object Promise]", object "[object Promise]", "Ready promise objects are identical after redundant pause")
    at Test.<anonymous> ( /css/css-animations/CSSAnimation-ready.tentative.html:94:3)