Pass | A new ready promise is created when setting animation-play-state: running | Asserts runPass | assert_not_equals(object "[object Promise]", object "[object Promise]", "After updating animation-play-state a new ready promise object is created")
at Test.<anonymous> ( /css/css-animations/CSSAnimation-ready.tentative.html:27:3) |
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Pass | ready promise is rejected when an animation is canceled by resetting the animation property | Asserts runPass | assert_true(true, "Animation is initially pending")
at Test.<anonymous> ( /css/css-animations/CSSAnimation-ready.tentative.html:38:3) |
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Pass | ready promise is rejected when an animation is canceled by updating the animation property | Asserts runPass | assert_true(true, "Animation is initially pending")
at Test.<anonymous> ( /css/css-animations/CSSAnimation-ready.tentative.html:60:3) |
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Pass | A new ready promise is created when setting animation-play-state: paused | Asserts runPass | assert_not_equals(object "[object Promise]", object "[object Promise]", "A new Promise object is generated when setting animation-play-state: paused")
at Test.<anonymous> ( /css/css-animations/CSSAnimation-ready.tentative.html:80:3) |
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Pass | Pausing twice re-uses the same Promise | Asserts runPass | assert_equals(object "[object Promise]", object "[object Promise]", "Ready promise objects are identical after redundant pause")
at Test.<anonymous> ( /css/css-animations/CSSAnimation-ready.tentative.html:94:3) |
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